PhSim
  • Namespaces
    • matterPlugin
    • PhSim.Audio
    • PhSim.Centroid
    • PhSim.Events
    • PhSim.Gradients
    • PhSim.Motion
    • PhSim.ObjLoops
    • PhSim.Query
    • PhSim.Sprites
    • PhSim.statusCodes
    • PhSim.Widgets
  • Modules
    • widgets/wFunction.js
  • Classes
    • PhSim
    • PhSim.Audio.AudioArray
    • PhSim.BoundingBox
    • PhSim.Camera
    • PhSim.DynObject
    • PhSim.Events.PhSimCollision
    • PhSim.Events.PhSimDynEvent
    • PhSim.Events.PhSimEvent
    • PhSim.Events.PhSimEventKey
    • PhSim.Events.PhSimMouseEvent
    • PhSim.EventStack
    • PhSim.Game
    • PhSim.Game.Options
    • PhSim.PhRender
    • PhSim.Sprites.spriteImgObj
    • PhSim.Static
    • PhSim.Static.Camera
    • PhSim.Static.Circle
    • PhSim.Static.Gradient
    • PhSim.Static.GradientLimits
    • PhSim.Static.GradientStop
    • PhSim.Static.Layer
    • PhSim.Static.Polygon
    • PhSim.Static.Rectangle
    • PhSim.Static.RegPolygon
    • PhSim.Static.SimBox
    • PhSim.Static.Simulation
    • PhSim.Vector
  • Mixins
    • PhSim.Game.Widgets
    • PhSim.PhSimEventTarget
  • Events
    • event:mousedown
    • event:mousemove
    • PhSim.Events#event:objmousedown
    • PhSim.Events#event:objmouseup
  • Tutorials
    • Adding Sprites
    • Constraints
    • Creating PhSim Simulation
    • Dynamic Objects
    • Widget Functions
    • Widgets
  • Global
    • setImgSrc
    • transformAgainstCamera
  • Externals
    • MatterBody
    • MouseEvent

Classes

Classes

PhSim
AudioArray
BoundingBox
Camera
DynObject
PhSimCollision
PhSimDynEvent
PhSimEvent
PhSimEventKey
PhSimMouseEvent
EventStack
Game
Options
PhRender
spriteImgObj
Static
Camera
Circle
Gradient
GradientLimits
GradientStop
Layer
Polygon
Rectangle
RegPolygon
SimBox
Simulation
Vector

Mixins

Widgets
PhSimEventTarget

Namespaces

matterPlugin
Audio
Centroid
Events
Gradients
Motion
ObjLoops
Query
Sprites
statusCodes
Widgets

Events


mousedown

PhSim mousedown event.

Type: PhSim.Events.PhSimMouseEvent
Source:
  • events/registerEvents.js

mousemove

Source:
  • events/registerEvents.js

objmousedown

Event fired whenever the mouse is pressed down on an object.

Type: PhSim.Events.PhSimMouseEvent
Source:
  • events/eventObjects.js

objmouseup

Event fired whenever the mouse is let go of while over an object

Type: PhSim.Events.PhSimMouseEvent
Source:
  • events/eventObjects.js

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Copyright 2020 Mjduniverse Documentation generated by JSDoc 3.6.6 on 2021-01-29T17:47:49-06:00 using the DocStrap template.