/** * Widget for changing image sources for sprites. * * @param {PhSim.DynObject} dynObject * @param {Object} widget - Widget Object * @param {String} widget.src - New Source * @this PhSim */ function setImgSrc(dynObject,widget) { var f = function(){ dynObject.sprite.src = widget.src; } this.createWFunction(dynObject,f,widget); } module.exports = setImgSrc;