/**
* Widget for changing image sources for sprites.
*
* @param {PhSim.DynObject} dynObject
* @param {Object} widget - Widget Object
* @param {String} widget.src - New Source
* @this PhSim
*/
function setImgSrc(dynObject,widget) {
var f = function(){
dynObject.sprite.src = widget.src;
}
this.createWFunction(dynObject,f,widget);
}
module.exports = setImgSrc;